If you've played distracted-rpg-hero and ran all over the world recruiting some good units, congratulations, it is a cakewalk. For example, there is an early coastal defense of a village. Storyline gives you +1 seaking skill for free Some items not otherwise obtainable, including a very powerful armor Some decently fun missions (but some silly fetch quest equivalents) Much more backstory to companions, and you meet them in cool story ways Here are the pros and cons of choosing storyline:
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